Building models by me and Steve Nelson. Textures by Neal Jany.

Guardian lion statue

Statue, zbrush sculpt

Magma helmet and pauldron

Stained glass window texture by me. Most of the surrounding art done by others.

Flame Atronach, boss variant. Original model not my own. Face, shoulder blades, forearms, calves, and texture treatment by me.

Elk bull and cow

Noble suit (masuline version)

Daedric attractor

Canopy bed

Altmer furniture set (not background architecture)

Banners and news boards

Vaermina statue (in-game version)

Undaunted chests

Wrothgar bas reliefs

Nibenese large door

Orc dungeon furniture and floor emblem. Ground texture not by me.

Craglorn furniture set

Lighting prop recreated from rejected outsourced art

Crypt POI architecture by me. Textures by Neal Jany.

Dunmer kinhouse model. Textures by Neal Jany.

Dunmer kinhouse and tri-blade decorations done by me. Textures by Neal Jany. Banner and other assets by various artists.

Dunmer kinhouse interior. Textures by Neal jany. Props and characters by others.

Dunmer kinhouse interior. Textures by Neal jany. Props and characters by others.

Imperial City arena (angle #1). Architecture by me. Characters, lights, and background by others.

Imperial City arena (angle #3). Architecture by me. Characters, lights, and background by others.

The Elder Scrolls Online

MMO role-playing game art, mostly from delivered concepts

Role
Fixture and Figure Artist
For
Zenimax Online Studios
Date
Summer 2015
Type
Video game