Arena 3: I was responsible for structures (modeling/texturing), decals, and foliage placement. The water and distant terrain is not my work.

Arena 3: I was responsible for structures, decals, and foliage placement. The water and distant terrain is not my work.

Heading up the ramp in Arena 3

Looking out from the center of Arena 3

Ginormous is the best word to describe the size of those chains

All architecture and foliage placement was done by me

All architecture and foliage placement was done by me

All architecture and foliage placement was done by me

There’s a He-Man quote begging to be made here…

I was responsible for most of this level, including atmospherics. Cliff placement was done by another artist. I placed the vegetation but didn’t model it. Some of the cliff models were mine.

I was responsible for most of this level, including atmospherics. Cliff placement was done by another artist. I placed the vegetation but didn’t model it. Some of the cliff models were mine.

I was responsible for most of this level, including atmospherics. Cliff placement was done by another artist. I placed the vegetation but didn’t model it. Some of the cliff models were mine.

Structure models and textures by me

Structure models and textures by me

Debris pile

Debris pile with dirt

A nice little architectural piece all by its lonesome

Shadow of the Colossus [2018 remake]

A classic game recreated from the ground up!

Role
Environment Artist
For
Sony/Bluepoint Games
Date
2016-2017
Type
PS4 Video Game